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About The Module
The Province of Derwent - Evil Home of Steam and
Clockwork.
Steamworx is not a separate module of DungeonWorld.
It is simply a vast new area to explore, with more character
options, items and monsters. It has a unique flavour
featuring strange and fantastic devices of steam and
clockwork and a setting as dark and evil as has ever
been seen in the DungeonWorld Game.
Giant Tin Robots, strange guns whch fire blasts of hot
smoke, lobotomised dwarves with tick tock brains, all
this and much more twisted mayhem can be found in Derwent,
the home of the Steamworx module.
A Fresh Start
New players in DungeonWorld are especially welcome in
Derwent, though the module is recommended for adults.
There is always some worry that joining a large and
well-established game like DungeonWorld will mean "competing"
with long-time players. While this actually isn't the
case in DungeonWorld, you can set your minds entirely
at rest by joining Derwent, where everybody gets in
at exactly the same starting point.
Rules Of Participation
Each player can control up to three adventuring positions
in Steamworx. Each position can have up to ten main
characters and an unlimited amount of sub-characters.
It is entirely possible to play and thoroughly enjoy
Steamworx with only two characters, so don't feel you must have a big position to have fun. Options
for larger positions are only there to satisfy people
who like big turns. Steamworx is an adventure game and
a roleplaying game, not a competitive game, so different
people's position sizes need have no bearing on one
another.
Although Steamworx is part of the main DungeonWorld
module (Module 5), players of that module who wish to
start Steamworx characters must start a new position
to do so. It is possible to travel to and from Derwent,
but the distance is great and the journey difficult,
which prevents easy access.
Political Correctness
Derwent is extremely un-politically correct. Given its
setting, it has slaves, monstrous experiments, women
in subservient lifestyles, mistreatment of the poor,
corporal punishment, terrible state secrets, you name
it. <grin> Anybody who finds this sort of thing
offensive in a fantasy setting is asked to please
abstain from participation. It's only a game. The
opinions of the evil folk in Derwent do not reflect
those of the Madhouse staff. With the exception of lobotomised
dwarves. That sounds very fair ; )
©
1991-Present, Madhouse UK. All Rights Reserved.
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