The MOVE Order
Phase: Movcment Phase

The MOVE order moves all of a band of lizards from one hex to another without splitting them.
Lizards move at a rate of 2 hexes per turn regardless of the terrain they are travelling through (although some terrain effects may stop their movement.)

Example:-

Move <HEX> <M1> <M2>

*where HEX is the code for the Hex where the Lizards you want to move are located.
*where M1 and M2 are direction codes showing the movement you wish your Lizards to do.