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Madhouse UK

Kyr

Adventurer Classes

BERENY CLASSES

All the adventuring classes found in Bereny can be found in Kyr as foreigners who have travelled into the region from Bereny, for whatever reason, with the exception of Crusaders of any kind other than Merl (and even those, rarely.)

Despite the fact that most Berenian classes exist in Kyr, there are some classes that really do not enjoy living in Kyr’s geographical (and social) climate. You should think carefully before signing up some types of Berenian Adventurer, deciding just “why” they would want to be in Kyr. Glacier Barbarians, for instance, would find the heat stifling and awful. Elven Warrior Maidens would struggle to deal with the way most woman are treated in Kyr. Druids would find little of the terrain they are familiar with. Priests of the Berenian kind who were not the invited guests of a noble would have a very hard time in Kyr, due to the religious fervour of many of the people.

Berenian female adventurers are tolerated in Kyr. Although Kyrian women, with a few exceptions, would seldom do such things, the females of Bereny look so foreign that they are accepted, albeit grudgingly. Even so, free women who are not married and tending to the home tend to be treated with disdain, condescension and even hostility by many of the people of Kyr. Enchanters of the Berenian type are far less powerful in Kyr, since their magic often functions differently in the region, or in some cases not at all.

KYRIAN CLASSES

There are many adventuring classes found only in Kyr, a product of the environment and world in which they live. These are listed below, including a brief description;-

Half-Ogre Fighter (male only)
Ogres are common in Kyr. They are valuable slaves, used mainly for labouring and protection. Kyrian Ogres are brutish and stupid, even more so than their Berenian Cousins, but immensely strong. The situation where an Ogre and a Human would mate is very seldom one of choice, usually the result of an out-of-control ogre and an unfortunate slave girl. Half-Ogre’s look like immense, disproportionate humans. They are seldom clever and even more seldom attractive to look at, but they do not always inherit their father’s evil nature.

Kyrian Warrior (male only)
A Kyrian warrior is a lesser son of a noble or trader who has chosen to join the mercenary profession since his brothers have already taken the reins of the company business. They are usually tied to a rich family, but with limited status (unless all their brothers suddenly die...) As such, any Kyrian warrior begins with a random selection of four sub-characters. These are all free to play, but replacements if they die or additions later cost the usual sub-character fee.) The sub-characters they can choose from are; concubine, camel, goat and slave. You do not make these choices when setting up a warrior, as you are given the option to do so on your first actual turn, using orders.

Eunuch Warrior (male only)
A Eunuch is a male warrior who has been emasculated, usually as a slave in order to guard a harem, or more rarely as punishment for some serious crime. Eunuch’s are strange and cold, lacking in many of the emotions that once made them men. A Eunuch is a good support character for a Kyrian Warrior, perhaps as their slave. Free eunuchs are not unheard of, having earned the key to their chains through long or loyal service.

Escaped Native Slaves (male and female)
These are tribal natives from the far land of Frontier, brought back to Kyr as prized slaves, who have since escaped. Kyrians are surprisingly easy-going about this. As long as the slave gets far enough that nobody knows who he is, they can often go on with their lives, hiring out as an adventurer or mercenary. They try to avoid slaver gangs though, or they may quickly find themselves back in service. Female slaves have a much harder time of things than their male counterparts.

Dervish (Male Assassin Mercenary)
A Dervish is a highly-trained specialist swordsman and assassin. They are also schooled in etiquette and charm to allow them to get close to potential targets. There are rumours that they have strange powers and abilities that make them more than men, powers of the Sufi, or “Hidden World”, but many discount this, assuming that they are only well-trained combatants.

Bloodmaiden (Female Assassin Mercenary)
One of the few Kyrian female adventurer types, Bloodmaidens take the same training as that of the Dervish. However, they are also trained in the art of love. When working as assassins they often infiltrate a harem, to enable them easy access to their hapless targets.

Minotaur (male only)
The powerful bull-headed men are slightly smaller, but much more intelligent than their common Berenian kin. Small tribes of Minotaurs live in the desert (and under it) and some of these travel to become adventurers in the empire.

Aslani Warrior (male only)
The lion-men have been in Kyr for as long as time is recorded. Sages dispute whether Kyr, or the Frontier, is their true native land, but they are certainly plentiful here. Aslani are ferocious, savage fighters, masters of a special blade known as the Mikita. They are well-respected in Kyr and often rise high in political and social status.

Aslani Monk (male only)
The Aslani have a propensity for the martial arts and many travel to the Thousands and One Mountains to visit remote temples and learn the art from a very young age. Aslani Monks are very skilled hand-to-hand fighters, but are far more balanced and controlled due to their zen-like training.

Dark Aslani Warrior (male only)
Dark Aslani are a rogue offshoot of the race, but have multiplied in recent years so that their numbers now rival their good-natured brothers. They have black or brown manes and tend to be scarred and marked by the harsh years of their tribal upbringing. In general, Dark Aslani are evil, where the normal Aslani are good, although there are exceptions of course.

Mesmeriser
A Mesmeriser is a master of Smoke and Mirrors. They study the art of illusion, mastering “tricks” which can be used to their advantage in certain situations. All Mesmerisers start with four tricks, the instructions for which are inscribed on small stone tablets and jealously guarded, but can learn many more in their adventuring career.

Beguiller
A Beguiller is simply a woman who practises the same art as the Mesmeriser. However, there are some tricks that only woman can do, and some purely for men, which sets them very slightly apart.

Fakir
A Fakir is a religious mystic. They are a practitioner of Sufi, the hidden world. They worship “meticalos”, the power of the world. They are considered “unclean” and only barely-tolerated by the Kheyesa-worshipping people of Kyr. In some towns, a Fakir might run into serious hostility. Fakirs can often by recognised by their patchwork robes and ascetic lifestyles. The main schools of Sufi are;-
Djan - who summon and control the mysterious Djinni by using the inherent power of gemstones,
Zoroastrians - who study the power of fire
and the lowly Tourdalan - who work with the animals.









 


 


 

 

 

 

 

 

 


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