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Adventurer Classes
BERENY CLASSES
All the adventuring classes found in Bereny can be
found in Kyr as foreigners who have travelled into the
region from Bereny, for whatever reason, with the exception
of Crusaders of any kind other than Merl (and even those,
rarely.)
Despite the fact that most Berenian classes exist in
Kyr, there are some classes that really do not enjoy
living in Kyrs geographical (and social) climate.
You should think carefully before signing up some types
of Berenian Adventurer, deciding just why
they would want to be in Kyr. Glacier Barbarians, for
instance, would find the heat stifling and awful. Elven
Warrior Maidens would struggle to deal with the way
most woman are treated in Kyr. Druids would find little
of the terrain they are familiar with. Priests of the
Berenian kind who were not the invited guests of a noble
would have a very hard time in Kyr, due to the religious
fervour of many of the people.
Berenian female adventurers are tolerated in Kyr. Although
Kyrian women, with a few exceptions, would seldom do
such things, the females of Bereny look so foreign that
they are accepted, albeit grudgingly. Even so, free
women who are not married and tending to the home tend
to be treated with disdain, condescension and even hostility
by many of the people of Kyr. Enchanters of the Berenian
type are far less powerful in Kyr, since their magic
often functions differently in the region, or in some
cases not at all.
KYRIAN CLASSES
There are many adventuring classes found only in Kyr,
a product of the environment and world in which they
live. These are listed below, including a brief description;-
Half-Ogre Fighter (male only)
Ogres are common in Kyr. They are valuable slaves, used
mainly for labouring and protection. Kyrian Ogres are
brutish and stupid, even more so than their Berenian
Cousins, but immensely strong. The situation where an
Ogre and a Human would mate is very seldom one of choice,
usually the result of an out-of-control ogre and an
unfortunate slave girl. Half-Ogres look like immense,
disproportionate humans. They are seldom clever and
even more seldom attractive to look at, but they do
not always inherit their fathers evil nature.
Kyrian Warrior (male only)
A Kyrian warrior is a lesser son of a noble or trader
who has chosen to join the mercenary profession since
his brothers have already taken the reins of the company
business. They are usually tied to a rich family, but
with limited status (unless all their brothers suddenly
die...) As such, any Kyrian warrior begins with a random
selection of four sub-characters. These are all free
to play, but replacements if they die or additions later
cost the usual sub-character fee.) The sub-characters
they can choose from are; concubine, camel, goat and
slave. You do not make these choices when setting up
a warrior, as you are given the option to do so on your
first actual turn, using orders.
Eunuch Warrior (male only)
A Eunuch is a male warrior who has been emasculated,
usually as a slave in order to guard a harem, or more
rarely as punishment for some serious crime. Eunuchs
are strange and cold, lacking in many of the emotions
that once made them men. A Eunuch is a good support
character for a Kyrian Warrior, perhaps as their slave.
Free eunuchs are not unheard of, having earned the key
to their chains through long or loyal service.
Escaped Native Slaves (male and female)
These are tribal natives from the far land of Frontier,
brought back to Kyr as prized slaves, who have since
escaped. Kyrians are surprisingly easy-going about this.
As long as the slave gets far enough that nobody knows
who he is, they can often go on with their lives, hiring
out as an adventurer or mercenary. They try to avoid
slaver gangs though, or they may quickly find themselves
back in service. Female slaves have a much harder time
of things than their male counterparts.
Dervish (Male Assassin Mercenary)
A Dervish is a highly-trained specialist swordsman and
assassin. They are also schooled in etiquette and charm
to allow them to get close to potential targets. There
are rumours that they have strange powers and abilities
that make them more than men, powers of the Sufi, or
Hidden World, but many discount this, assuming
that they are only well-trained combatants.
Bloodmaiden (Female Assassin Mercenary)
One of the few Kyrian female adventurer types, Bloodmaidens
take the same training as that of the Dervish. However,
they are also trained in the art of love. When working
as assassins they often infiltrate a harem, to enable
them easy access to their hapless targets.
Minotaur (male only)
The powerful bull-headed men are slightly smaller, but
much more intelligent than their common Berenian kin.
Small tribes of Minotaurs live in the desert (and under
it) and some of these travel to become adventurers in
the empire.
Aslani Warrior (male only)
The lion-men have been in Kyr for as long as time is
recorded. Sages dispute whether Kyr, or the Frontier,
is their true native land, but they are certainly plentiful
here. Aslani are ferocious, savage fighters, masters
of a special blade known as the Mikita. They are well-respected
in Kyr and often rise high in political and social status.
Aslani Monk (male only)
The Aslani have a propensity for the martial arts and
many travel to the Thousands and One Mountains to visit
remote temples and learn the art from a very young age.
Aslani Monks are very skilled hand-to-hand fighters,
but are far more balanced and controlled due to their
zen-like training.
Dark Aslani Warrior (male only)
Dark Aslani are a rogue offshoot of the race, but have
multiplied in recent years so that their numbers now
rival their good-natured brothers. They have black or
brown manes and tend to be scarred and marked by the
harsh years of their tribal upbringing. In general,
Dark Aslani are evil, where the normal Aslani are good,
although there are exceptions of course.
Mesmeriser
A Mesmeriser is a master of Smoke and Mirrors. They
study the art of illusion, mastering tricks
which can be used to their advantage in certain situations.
All Mesmerisers start with four tricks, the instructions
for which are inscribed on small stone tablets and jealously
guarded, but can learn many more in their adventuring
career.
Beguiller
A Beguiller is simply a woman who practises the same
art as the Mesmeriser. However, there are some tricks
that only woman can do, and some purely for men, which
sets them very slightly apart.
Fakir
A Fakir is a religious mystic. They are a practitioner
of Sufi, the hidden world. They worship meticalos,
the power of the world. They are considered unclean
and only barely-tolerated by the Kheyesa-worshipping
people of Kyr. In some towns, a Fakir might run into
serious hostility. Fakirs can often by recognised by
their patchwork robes and ascetic lifestyles. The main
schools of Sufi are;-
Djan - who summon and control the mysterious
Djinni by using the inherent power of gemstones,
Zoroastrians - who study the power of fire
and the lowly Tourdalan - who work with the animals.
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